Past vs. Present vs. Future

The idea of projecting the audience in the past, the present and the predicted (computed) future.

To investigate methods for predicitng movement, (of pixels), within digital video in realtime. As such a setup is simple in concept but computationaly intensive it may be interesting to think about what it would look like. If for example a subject runs from left to right across a screen the result would display the faster moving elements of the subject further right than their origin. It would stretch and extrude the subject with an elasticity relative to the speed of the elements or pixels. So the faster the framerate and higher the resolution the more accurate the prediciton.

This is not a realistic software for current computer processors but as a challenge I will investigate what is possible with current technoligies. Let’s say, hypothetically, you can only process 12 pixels, a 4×3 video matrix. The trick will then be to see what you can do with those 12 pixels. In addition how else could you predict, or what else could be predicted with computer vision and what could it be used for.

One Response to “Past vs. Present vs. Future”

  1. Jeremy Says:

    I like this idea…

Leave a Reply